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Especially important in Multiplayer where front lines have many units in them. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. All air stuff is worthless except heavy fighters. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. At strattie bombing they are not so good, but they do what CAS does when CAS doesnt have the legs. Use strategic bombers to bomb enemy buildings, including air bases. I didn't know they targeted Airbases first. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. Scout planes can only contribute up to 20-30% of intel in a given area. Interactive corporate website. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) Would you care to add a template for heavy fighters as air superiority/escorts for bombers? Port strike. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. This is a community maintained wiki. Deals damage to enemy divisions on the ground. could you retest it in the arctic? Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Enabling pilot exercises will disable all other missions. Jump to navigation Jump to search. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Would you recommend to use 21 width tank divisions? Through Officers of the Service Role focus. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Create an account to follow your favorite communities and start taking part in conversations. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. This needs to be verified). I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. But this may only work if their air bases are already close to full capacity. To design a template, you will first need. Air bases are needed for the operation of aircraft. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. Are strategic bombers worth building? Design tip: maximize soft attack and breakthrough. To make it even better, could you add all plane/tank module names in text as well? Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. They can perform Port Strike and Naval Strike air missions. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. The biggest drawback of strategics are that conquered land takes ages to rebuild. Do you think they are as important as CAS aircraft? Is this true? What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. Questions, Paradox ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. Bomb their country to dust. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). 28% comes from the spy network (2 agents in Italy). This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. the night penalty isn't -50%, as you guessed, but -90%. Btw the current war score from strat bombing is completely broken and overpowered. The automatically stop pilot exercises when fully trained icon will show when properly enabled. Press J to jump to the feed. A logistics strike mission is an air attack against enemy trucks, trains and railways. you can target certain structures with your strategic bombers. 90% -> 99%. Irl strategic bombing was very effective in numbers. These variants are able to launch from and land on aircraft carriers. I've been told that you should use either CAS or Strats. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. The capacity of an air base is shared between allies. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). If you spot a mistake then you are welcome to fix it. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. on Paradox technology, Legal How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. All rights reserved. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? tacticals & modded aircraft. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. 1. strategic, tactical, CAS, NAV ? The maximum penalty without doctrine is 35% at 100% air superiority. Is the strat bombers worth it. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. They may get targeted by naval anti-air. In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. So having more support arty by having smaller divisions, boosted by SF (right) would be good. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. State anti-air can also reduce air superiority in an air region. Wings with this mission will participate in land combat throughout the strategic region. Destroys enemy trains and supply trucks. Valve Corporation. It's a harrowing death spiral. The attacks are resolved as between land units, but they ignore defense, hardness and armor. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? https://forum.paradoxplaza.com/forug-and-strategic-bombers.1450114/post-27193574. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. Close Air Support planes are designed to provide support in land combat. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Use the attrition graph to determine how much reliability your variant equipment needs. Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. Professional Officer Corps, earns itself back after 350 army XP. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. I love tac bombers. Tac bombers can fly in from super far away. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . It is possible to have a 1940 plane at the start of 1939! I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. Is it worth building strategic bombers? 20% is from air recon (scout planes) and 10% is because of their fascist ideology. Solution? The Air technology research tree is used to unlock and improve different types of aircraft. you can target certain structures with your strategic bombers. Fighters are fast and nimble and can do many jobs. on Paradox technology, Legal Some missions will always fly. Do you like to use Strat bombers, . I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. Engages enemy fighters and shoots down enemy CAS/bombers. Air wings are a group of planes forming an air unit attached to an air base. The more planes you fly over a state, the faster you will reach the maximum. Too little offensive power is bad, but too low Org/HP is also bad. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. Amphibious tanks have terrible armor, which makes them unusable. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? Scout Planes perform aerial scouting and intel gathering. Very cost-effective way of killing the enemy navy. You must log in or register to reply here. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. so night bombing is definitely the way to go. Redirect page. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. Reply. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. The actual amount is a random value up to that portion (i.e. Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. AA inside divisions can reduce this penalty. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Logistics strike. An air wing can support any land combat in provinces within its range. They have become even worse after the piercing buff. Destroys ships that lie in port. Through Corpo di Truppe Volontarie focus. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. in the air region without regard to the number of air wings present. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack.